Accessories 0 deer
Big-Game aims to edit each new year a series of objects that are linked to a self-imposed theme. The first year’s theme is the reinterpretation of the codes of bourgeois furniture. The Moose, Deer and Roedeer Head are part of this series: a modernised, somehow abstract version of the trophy head, executed in triplicate. “We wanted something light to stress the heavy drama that is usually associated with this object – the killing of the animal and the stuffing of the head.”
Designer: Big-Game (Switzerland/Belgium)
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