BirdhouseEmilie Cazin created this Birdhouse in order to attract birds to her balcony and thus stand out from all the piled up apartments with the same windows, same walls, same balconies. The uniform balcony is transformed into a lookout for bird watchers. Birdhouse is an invitation to the city's birds to nest close to one's window.
Designer: Emilie Cazin (Belgium)
Backless ChairWhat do you do when your chair back is broken? Throw it away? Not according to Leon Ransmeier who has become the great defender of all creatures that are mistreated forgotten or neglected by others. Birds, basic flooring, trees that have been sawn to pieces and even backless chairs. Despite the absence of a back, his "Backless Chair" is still easily recognisable as a chair because he has kept all the typical "essence" of a chair, including the incline.
Designer: Leon Ransmeier (United States)
5x1The mirrored interior of this box creates complex reflections of the user and/or the objects placed within it.
Designer: Ransmeier & Floyd (United States)
DrawerDrawer which slides, like a matchbox, and can store i.e. 200 cd’s.
Designer: Casimir (Belgium)
Hardwood RugA small and portable piece of hardwood flooring on rubber, which because of its iconic shape is immediately associated with a rug. It has been created to help domesticate industrial spaces or areas with basic flooring. It can be easily rolled up to transport.
Designer: Leon Ransmeier (United States)
Brackets IncludedThe inspiration for Brackets Included came from a scene in the movie Barton Fink, in which the temperature in the hotel room rises so high that the wallpaper starts to peel off the walls. “I wanted to create the same effect by melting a rack and its brackets together, while keeping everything rough and leaving the visible traces of that process. I like that kind of honesty, showing the traces that indicate how something is constructed.”
Designer: Sylvain Willenz (Belgium)
Dish n°3Dish n°3 is an exact copy of a tray that resembles a somewhat excavated slice of a ball and that had been produced earlier by Casimir in solid oak. But while the other materials were surprisingly heavy, this one is remarkably light due to its material – EPP – Expanded Polypropylene.
Designer: Casimir (Belgium)
JigsawOne flat piece of metal, in a L-form, with the ends of both legs welded in such a way that they join together again to form a cube and a table. An infinite number of puzzels can be linked, to any sort of constellation.
Designer: Linde Hermans (Belgium)
Oak Coat RackThe Oak Coat Rack comes from a reflexion on how to hang clothes using one piece of solid wood. The simplicity of the object and the fact that no gluing or assembling is used to produce it put emphasis on the quality of the material. It doesn’t need any installation and the way it works is somehow a reminder of how construction site workers hang their jackets on their shovels at lunch break.
Designer: Big-Game (Switzerland)
RendezVous 2These “naughty” patterns take their inspiration from those repetitive floral garland patterns which so many of our forebears were exceptionally fond of. It is only upon re-focussing your eyes, inclining your head slightly to the left and humming the Brabançonne that you may discover yourself surrounded by intertwining figures, salaciously winding themselves around your walls in never-ending twists and turns of shameless sensuality. (written by Carmen Devos for Tickle magazine)
Designer: Atelier Blink (Belgium)
Internal WatchThe Internal Watch is encased in leather, rendering it non-functional as a timepiece. The hidden watch transcends typical associations of status by isolating the emerging form rather than acting as a flashy signifier.
Designer: Leon Ransmeier (United States)
BootBagBorn in 1986, Saskia Marcotti is probably the youngest Belgian designer in history to have had a product in production. BootBag is a perfect example of good design and combines a minimum of effort with a maximum effect. Simply by making a hole in a rubber boot, the boot becomes a most original bag – even the dullest looking person instantly becomes someone attractive and funny. BootBag kicks the ass of all other bags.
Designer: Saskia Marcotti (Belgium)
MooseBig-Game aims to edit each new year a series of objects that are linked to a self-imposed theme. The first year’s theme is the reinterpretation of the codes of bourgeois furniture. The Moose & Deer Head are part of this series: a modernised, somehow abstract version of the trophy head, executed in triplicate. “We wanted something light to stress the heavy drama that is usually associated with this object – the killing of the animal and the stuffing of the head.”
Designer: Big-Game (Switzerland)
RoedeerBig-Game aims to edit each new year a series of objects that are linked to a self-imposed theme. The first year’s theme is the reinterpretation of the codes of bourgeois furniture. The Moose & Deer Head are part of this series: a modernised, somehow abstract version of the trophy head, executed in triplicate. “We wanted something light to stress the heavy drama that is usually associated with this object – the killing of the animal and the stuffing of the head.”
Designer: Big-Game (Switzerland)
RendezVous 1These “naughty” patterns take their inspiration from those repetitive floral garland patterns which so many of our forebears were exceptionally fond of. It is only upon re-focussing your eyes, inclining your head slightly to the left and humming the Brabançonne that you may discover yourself surrounded by intertwining figures, salaciously winding themselves around your walls in never-ending twists and turns of shameless sensuality. (written by Carmen Devos for Tickle magazine)
Designer: Atelier Blink (Belgium)
Leather & Plastic ChairThe white plastic chair is the most common chair in the world. It has no known designer and costs only a few Euros. Front has combined it with a leather seat, to create an exclusive armchair.
Designer: Front Design (Sweden)
Money BoxCeramic eggs to save coins.
Designer: Kensaku Oshiro (Japan)
IconContemporary crucifix for a modern faith, the Icon is a set consisting of a rubber Jesus figure and 4 nails. The end user is invited to reproduce the crucifixion on his own wall in order to get the full use of the Icon. Following 2000 years of Religion-based Art history, the Icon is introducing the topic in the world of Design as a statement on consumerism.
Designer: Eric Morel (France)
deerBig-Game aims to edit each new year a series of objects that are linked to a self-imposed theme. The first year’s theme is the reinterpretation of the codes of bourgeois furniture. The Moose, Deer and Roedeer Head are part of this series: a modernised, somehow abstract version of the trophy head, executed in triplicate. “We wanted something light to stress the heavy drama that is usually associated with this object – the killing of the animal and the stuffing of the head.”
Designer: Big-Game (Switzerland/Belgium)
LocationBelgium SpecialtiesInterior Design, Fashion/Apparel LinksWebsite FacebookAbout Vlaemsch()
Casimir has been producing and distributing furniture designs since 1995 and is now the leading Belgian furniture designer of his generation. Besides that Casimir established the Vlaemsch()-collection. Vlaemsch() stands for Flemisch traditions, humour, design, simplicity, sensible, the surreal, no-nensense, quality and solidity, and combines creativity with the highest level of quality : quality of design and quality of product. Casimir works together... CONTACTBelgium |
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